1945 AIR FORCE ▀ DIRECT INSTRUCTIONS ON HOW TO SPOIL AN EXCELLENT SHUMP

1945 AIR FORCE ▀ DIRECT INSTRUCTIONS ON HOW TO SPOIL AN EXCELLENT SHUMP

Looking back at my [previous post] , I thought that it would be a mandatory thing to do,
just to safeguard you from playing complete junk. We’ll start with the good things.

PROS OF 1945 AIR FORCE

  • Pixel art graphics at its finest.
  • I am not a big fan of epic orchestral music, so I will put just OK here.
    [yes, it is nicely arranged, and all genre requirements are met as they should be]

Quite a “large” list of PROS, huh? And now, the sweetest part of this blip review.

CONS OF 1945 AIR FORCE

  • Graphical user interface is overloaded with multiple distractions like multiple game currencies, unneeded buttons, and elements.
  • Game is a grind mine for your real money, at least if you want to make any progress at a snail’s pace.
  • Repetitiveness of the gameplay is mind-blowing.
  • Experienced gamers can notice that the game is ALREADY boring right from the first 10 levels.

THE BOTTOM LINE

Not worth your time, money, or any of your efforts.
This “game” sucks even harder than cursed SkyForce Reloaded or modern Alien Shooter.
There is one thing that stops me from calling this product a complete abomination or a t#rd SHUMP of the year,
and that is its fine pixel art graphics. Of course, it is not Metal Slug level of detail, but very, very good-looking.
If I had loads of money and wanted to produce top-quality SHUMP, I would just steal pixel artists from that game studio.

To sum things up, there are quite a bunch of modern games that were plagued by the micro-transaction greed of developers.
They surely earned loads of money, but their games won’t be remembered, unlike real game classics such as
Jets & Guns, Tyrian, UFO, Myst, Fallout, Transport Tycoon, and many others.
So, yeah, that’s the first rant of 2026. Congrats on that — enjoy!