If i get around something useful i’ll drop in acquired information here
Despite that OGSR has newer 64bit engine and is way better than original 32-bit Stalker, it is quite prone to crashes. This small note is aimed at accumulation of all available methods, which help to improve stability of the game by any means.
ESSENTIAL THINGS TO DO reinstall [DirectX9]
/ reboot reinstall [OpenAL]
/ reboot reinstall [Visual C++ libraries]
/ reboot turn off SMT in BIOS or do it by means of [Process Lasso]
or assign CPU affinity via Windows task manager [less convenient] let the game use only 4 physical cores, more cores is worse because the game don’t know how to use them IF NOTHING HELPS
I am not even going to poke the game for its enormous amount of bugs and atrocious performance, even on relatively powerful machines. Frankly speaking, there are loads of other reasons that are unacceptable to die-hard fans of the original S.T.A.L.K.E.R. Here’s a quick breakdown of the whys.
GLOBAL THINGS TO MENTION
The story isn’t even remotely close to the quality of the original S.T.A.L.K.E.R [Stalker 2 is about messing around with faction relationships, not exploring the Zone world at all]
One more S.T.A.L.K.E.R. posting if you don’t mind.
Mods and [modern versions]
are nice, but classic [Stalker series]
shouldn’t be forgotten too. Here is a list of classic games.
[Shadow of Chernobyl]
► original first version of Stalker game series [the most atmospheric & my favorite one] [Clear Sky]
► prequel to Shadow of Chernobyl [Call of Pripyat]
► sequel to Shadow of Chernobyl Vivid table, which conveniently represents games from the most buggy to the less buggy.