[Unreal] is a cult 3D shooter developed by EpicMegaGames back in the 1998. Game unfairly received much less attention comparing to well-known Half-life, despite: more beautiful computer graphics, more atmospheric soundtrack and better overall design. One of the first games to implement 32-bit color and complex illumination. Reason: game was more demanding on system resources. Pentium II with at least 128Mb of ram and powerful GFX accelerator were mandatory requirements.