For those of you who miss authentic 90s styled 3D action with pumping sountrack, which also feels so right. OFFICIAL TRAILER Imagery by spacedrone808
One more S.T.A.L.K.E.R. posting if you don’t mind. Mods and [modern versions] are nice, but classic [Stalker series] shouldn’t be forgotten too. Here is a list of classic games. [Shadow of Chernobyl] ► original first version of Stalker game series [the most atmospheric & my favorite one] [Clear Sky] ► prequel to Shadow of Chernobyl [Call of Pripyat] ► sequel to Shadow of Chernobyl Vivid table, which conveniently represents games from the most buggy to the less buggy.
As a big fan of [Stalker series] i can’t afford myself to skip such title as [Stalker: Update] . It is Russian actively developed ambitious remake of classic [Stalker] based upon modern [OGSR] modification with many substantial changes like: vastly improved graphics quality incredible weather system [summer/autumn/winter] fine-tuning of game balance more detailed models and items remastered audio and much, much more It is almost one-man-project, so please be patient.
Is an ambitious project to replicate Fallout 1 world using Fallout 4 engine. Currently game in it’s early stage of development, but location of Shady Sands was already showcased to the public. Developers intend to redo original voice-over because of copyright trademarks. Moreover they are trying to copy voice aesthetics as close as possible to original Fallout 1. Also you can already preview multiple soundtracks created by [Radiofloyd] . As for me, I really like what they are doing, despite the fact that I’m not fond of Fallout 3/4.
[Unreal] is a cult 3D shooter developed by EpicMegaGames back in the 1998. Game unfairly received much less attention comparing to well-known Half-life, despite: more beautiful computer graphics, more atmospheric soundtrack and better overall design. One of the first games to implement 32-bit color and complex illumination. Reason: game was more demanding on system resources. Pentium II with at least 128Mb of ram and powerful GFX accelerator were mandatory requirements.
[Brutal Doom] is an ultra high-quality remaster of [classic DOOM] . vastly improved graphics and sound extremely intense action insane amounts of blood, death animations, dismemberments, headshots, executions, fire and explosion particles, flares countless settings and tweakable parameters and much more [Hi-Q music mod] ► goes great with Brutal Doom and enhance it’s violent atmosphere even more. Music pack aims to create a Metal experience. Every original midi song of the game has been replaced by remakes using real instruments.
Just want to share cool stuff which i’ve stumbled across internet. TOP 100 3D RENDERS PREVIOUS CHALLENGE Imagery by spacedrone808
Benchmarks created by Russian company Unigine, which can easily compete with [MadOnion works] of the past. SUPERPOSITION  [DOWNLOAD] VALLEY  [DOWNLOAD] HEAVEN  [DOWNLOAD] TROPICS  [DOWNLOAD] SANCTUARY  [DOWNLOAD] Imagery by spacedrone808
The most coolest benchmarks from Finish masters. Gradually Futuremark [which consumed Mad Onion] works had lost glitter of demoscene awesomeness and became just dry showcase room of current GPU technologies. And yeah, soundtrack of modern benchmarks represent boredom at it’s best. 3DMARK 1999 MAX [DOWNLOAD] XL-R8R [PRE 3DMARK 2000] [DOWNLOAD] 3DMARK 2000 [DOWNLOAD] 3DMARK 2001 SE [DOWNLOAD] 3DMARK 2003 OUTRO Simply put the best part of 3DMark 2003. 3DMARK 2005 OUTRO POETS OF THE FALL - LIFT ME UP Simply put the best part of 3DMark 2005.
As you may already know [I like to do landscape and industrial photography] . But when taking plain pictures don’t fun me enough I’m doing simple 3D graphics in Blender. Not long ago I have discovered [Terragen] software. Software can produce pretty good terrain landscapes. Here are my results, hope that you’ll find them entertaining. I’ve tried to keep the picuture size small, not to generate big traffic. Imagery by spacedrone808