▒▓█ C&C

Total Annihilation [1997] ■ The Most Underrated Strategy Of All Time

The strategy that was outshined by Starcraft and Command & Conqueror. [Total Annihilation] was the first RTS game that introduced true 3d models for units, true physics for a ballistics and realistic vehicle terrain movement. Not to mention things like commander unit mechanics and almost 3d like map [actually map was two dimensional with some smart heights applied]. Two expansion packs were released [The Core Contingency] and [Battle Tactics] .

Frank Klepacki ▀ Command & Conqueror OST

[Frank Klepacki] is well known for [Command & Conqueror] soundtrack released back in a mid 90s. He brought awesome progressive sound to PC platform, which was pretty innovative especially after FM bleeps’n’blops of the 80s era. Don’t get me wrong, i don’t have anything against frequency modulation in games. [UFO X-COM: Enemy Unknown] is an excellent example of how music should be done when you are squeezed by multiple limitations like waveform shapes, file size and so on.

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