VERY ADVANCED SETTINGS FOR CLASSIC FALLOUT

VERY ADVANCED SETTINGS FOR CLASSIC FALLOUT

UPDATED ON: 2023-06-29

There are three main configuration files, which are controlling Fallout engine.

  • ddraw.ini ◄ main configuration file
  • f2_res.ini ◄ settings for high resolution patch
  • fallout2.cfg ◄ classic settings file from 90s [preserved for compatibility almost depricated for now]

Here i’ll mention the most important setttings, which can come in handy for almost every Fallout player out there.
Provided tweaks will be useful not only for essential [Fallout 2 Restoration Project] , but for other Fallout like games like [Nevada] , [Sonora] and [Olympus 2207] .
Be aware of the fact that some settings especially related to speed may break original experience or may not.

I prefer to play in original 800x600 resolution, to preserve 100% compatibility.
Anyways all of above mentioned games developed in this resolution in mind.

So, here is a list of most important settings, which improve gameplay drastically.



► DDRAW.INI



Provided settings require sfall v4.2.9.1 or above.

[SPEED]

The initial speed at game startup, i prefer a little speed boost over default 100%

SpeedMultiInitial=118

[GRAPHICS]

Set to 0 for 8 bit fullscreen

Mode=5

Sets in game resolution, i prefer to play in native res

GraphicsWidth=800
GraphicsHeight=600

Set to 1 to do the palette conversion on the GPU [faster]

GPUBlt=1

Fade effect time percentage modifier. Default is 100. Decrease/increase this value to speed up/slow down fade effects

FadeMultiplier=50

[INTERFACE]

Set to 1 to display terrain types when hovering the cursor over the player’s marker on the world map

WorldMapTerrainInfo=1

[SOUND]

Sets the number of allowed simultaneous sound effects The maximum is 32

NumSoundBuffers=32

[MISC]

Set to 1 to use the Fallout 1 code to control world map speed

WorldMapFPSPatch=1

Controls the world map speed if WorldMapFPSPatch is 1. Higher values cause slower movement

WorldMapDelay2=45

Prevents you from saving in combat except at the start of your turn to avoid a few bugs

SaveInCombatFix=1

Set to 1 to get notification of karma changes in the notification window

DisplayKarmaChanges=1

Set to 1 to skip the 3 opening movies Set to 2 to also skip the splash screen

SkipOpeningMovies=1

Set to 1 to add additional pages of save slots

ExtraSaveSlots=1

Set to 1 to fix the bug that caused bonus HtH damage to not be applied correctly

BonusHtHDamageFix=1

Set to 1 to display additional points of damage from Bonus HtH/Ranged Damage perks in the inventory

DisplayBonusDamage=1

Modify the maximum number of animations allowed to run on a map. (Default is 32, and the maximum is 127)

AnimationsAtOnceLimit=120

Set to 1 to boost the maximum number of script names from 1450 to 10000

BoostScriptDialogLimit=1

Set to 1 to make explosions and projectiles emit light

ExplosionsEmitLight=1

Set to 1 to leave the music playing in dialogue with talking heads

EnableMusicInDialogue=1

Set to 1 to fix the bug of being unable to sell used geiger counters or stealth boys

CanSellUsedGeiger=1

Set to 1 to prevent losing of player’s car, when entering the location using the Town button

CarPlacedTileFix=1

Set to 1 to skip weapon equip/unequip animations when performing various actions

InstantWeaponEquip=1

Set to 1 to display full item description for weapon/ammo in the barter screen

FullItemDescInBarter=1

Set to 1 to display party member’s current level/AC/addict flag on the combat control panel

PartyMemberExtraInfo=1

Set to 1 to allow in the control panel of party member by re-pressing the buttons of the best weapons/armor to remove the equipped item

PartyMemberTakeOffItem=1

Set to 1 fixes the bug for multi-hex critters in combat, hurting yourself when they miss-hit when using throwing/shot weapon

MultiHexSelfHitFix=1

[COMBATAI]

Set to 1 to enable improved NPC behavior in combat mode

SmartBehavior=1

Set to 1, to the NPC to always switch to the best weapon available in his inventory

TakeBetterWeapons=1

Set to 1, to force the NPC find more suitable targets every his combat turn

TryToFindTargets=1

Set to 1 to fix the behavior of AI in combat when the NPC attempts to pick up an item on the ground

ItemPickUpFix=1

Set to 1 to fix the NPC’s behavior when switching weapons at the end of its turn when the NPC doesn’t have enough action points

NPCSwitchingWeaponFix=1

[SYSTEM]

Set to 1 to force Fallout not to use multiple processor cores even if they are available

SingleCore=1

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► F2_RES.INI

[MAIN]

Enable DirectX7 mode [Fallout-based games work best in DirectX 7 environment]

GRAPHICS_MODE=1

Set the Fullscreen resolution

SCR_WIDTH=800
SCR_HEIGHT=600

Set color bit depth to 8 bit to preserve authentic atmosphere and overall spirits

COLOUR_BITS=8

[MAPS]

Extends the path finding range by increasing the number of path nodes 20=40000[max]

NumPathNodes=20

[OTHER_SETTINGS]

Set to 1 to reduce CPU usage and heat generation by allowing the system to go idle

CPU_USAGE_FIX=1


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► FALLOUT2.CFG

[PREFERENCES]

Highlight items on the ground with SHIFT key

item_highlight=1

Disable rude language filter

language_filter=0

Enable always running mode

running=1

[SYSTEM]

Increase cache for art tiles

art_cache_size=224

Enable color cycling for better looking animations

color_cycling=1


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Don’t forget to check out [best Fallout games list] .